The Secret Lair

Trifundafund United

June 19, 2010: The Future Face of Interactive Entertainment

As of yesterday, a new group formed to take the venture into the world of game design. This group, consisting of three close friends, lacks really any experience at all! I am the only one with any experience in making a game, and even my experience is rather limited. However, we will learn as we go. Obviously, we are starting small... very small. From now on I'll probably be including the latest happenings from within the Trifundafund in any news updates on here. I suppose you could call it a Dev blog of sorts.

New Titanium

December 30, 2008: My Gift From Santa

I awoke at around 8:30 on Christmas morning and began to open presents with my family. After some time tearing open the wrapped presents, I finally came to my last gift. Upon opening it, I was greeted by a new TI-89 Titanium. Needless to say, I was thrilled. I've always wanted a 68k calculator, and now that I have one it's time to start programming for them! It may be awhile before I get around to releasing my first project for the 68k models since I've got to make the switch from C computer programming to C calculator programming. At any rate, hope everyone enjoyed their Winter Holidays!

Tutorial Project Underway

November 25, 2008: New Project Officially Announced

Two weeks ago, I was struck with an idea to write out a TI-BASIC tutorial. Well, I'll have you know, I've decided that I'm going to try to write it. Right now, it's still on the drawing boards, but hopefully I can get something down in the next month. The tutorial will cover pretty much every aspect of BASIC to a decent extent. It will also present some general programming concepts. Once I finish with them, I'll probably add a tutorial section to this site so that people can begin to use it.

A New Beginning

November 23, 2008: Rewrite of Rohan

A few weeks went by, and within that time, the code for my latest project, Rohan, became all jumbled up and unorganized. So, I decided that it was best to start over fresh. This time, I'll be planning a lot longer before hand, so that hopefully I can avoid having to do another rewrite. This does mean that the game will take longer to finish, but will be much better in the end. It also means that there won't be screen shots for a while.

Major Changes

November 11, 2008: Major Site Lift

After months of having a horribly designed project page that was just thrown together in about 20 minutes or so, I finally decided to just redo the entire thing. EVERYTHING has been changed. I deleted the old source files, rewrote them, and even wrote a new CSS file (the old site lacked a CSS).

But it's not complete yet. Hopefully soon I will get around to adding some cool site graphics to "spice" things up a bit. Feel free to stop by the forums or send me an email about any questions or comments. After all, I love hearing from you guys!